Friday, 31 May 2013

The Chronicles of Cpt. Lokhir Fellheart, Captain of the Dark Elves Black Ark "The Tower of Blessed Dread"#15

So, as I mentioned a few months ago; I have a large and ever-expanding collection of wargaming miniatures.

Having found myself with more time recently to build, paint etc., I broke out an army that had long been sat in varied states of building - My Dark Elves.

My initial experience of Dark Elves came after seeing the miniature for Lokhir Fellheart, the daring and downright scary sea captain. I bought this guy and picked up some other models to go with him. The collection then got shelved in order to do other projects.

Recently, with the release of a new High Elves army book, I thought it would be fun to get the old guys out and flex their muscles for the first time. A guy down the local GW had just got some new High Elves, so we decided to have a game.

"Gather round, me hearties, gather round, an' I'll tell ye a tale of an Elf captain so daring and dangerous, ye will all think twice about settin' foot on a boat again!
Cap'n Fellheart is the scariest of the Black Ark Cap'ns, 'n' that's sayin' summat, alright! After slaughterin' the priests of Gilgadresh, forgin' the dreaded Red Blades 'n' finding the Helm of the Kraken, he set about raidin' coastal towns of Ulthuan for the simple pleasure of killin' elves. It was just so in 2513 when Fellheart and his corsairs landed on the shores of a small town in Tiranoc that was defended by Caradryan. After the initial loss of his cavalry, Fellheart took the fight directly to Caradryan, mortally wounding the captain of the Phoenix Guard and slaughtered all the remaining Phoenix Guard in a frenzy. Fellheart was bested in single combat by a captain of the Sea Guard, but the corsairs of the Tower of Blessed Dread won out in the end, capturing the last of the Sea Guard and a powerful High Elf mage, whom Fellheart took great pleasure in torturing when they returned to the Ark. 
So be wary; if you ever see the mists rollin' in, and think you spy a tower in the distance, you run. You run as fast as your legs can carry you further inland. Don't look back, and don't stop runnin'..."

That's pretty much how the game went.

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